Flexible rogue legacy
Flexible rogue legacy full#
It is to make you more versatile, you won't be ever a full caster with multiclass. The whole thing with multiclass caster isn't about being compared to the main class. I am trying to figure out how can somebody be useful with a lvl 3 spell around lvl 10.(Haste? Cantrips for damage versatility? Cantrips for small tricks like prestidigitation? Healing with wands?) Ranged and melee dps are in a way better spot. And whatever, you will be able to use lvl 7 and 8 at the end of the game. I am trying to figure out how can somebody be useful with a lvl 3 spell around lvl 10.īeing 2 lvl behind pure classes, limited to 1 slot unless you take another class feat, would have been a thing.ĥ talents out of 11, and you are not even remotely close to that class.ĥ level Gap is too much for something which requires you to waste half of your talents. Then you start from character lvl 12 with a lvl 4 spell, and a higher spell every 2 lvl, till 20. You will have 1 lvl 3 spell till lvl 11, while pure casters will have lvl 6 spells. I was considering a random dedicated caster.
The gulf between martial & caster is insurmountable both ways IMO. So much like previous edition, Druids can fulfill most any role well, and a few roles great too, often at the same time.ĮTA: It's sorta hard for the other casters to get to mediocre melee level except maybe Warpriest, so that wasn't a knock against Druids, just recognition they won't match a martial.
They have Heal + blasts w/ feats to support them.
Flexible rogue legacy plus#
Wild Shape can get Druids to mediocre melee level w/ only Con plus it gives some scouting ability. Bards have a skill advantage, some martial weapons, & support, so I can't ignore them either. It helps that Druids have full spell proficiency + hide armor w/ Shield Block while Clerics have to choose. So I think Druid in general, w/ Cleric & Bard as contenders. Skill monkey: W/ Rogue MCD doable by many, though only Rogue can really cover all the bases so have to settle for "good". In-combat healer: No martials or Rogue, Alchemist sub-parīlaster: Alchemist, Bard & Cleric sub-par (w/ exceptions for certain gods/domains)